Rewarded ads are ads that users have the option of interacting with in exchange for in-app rewards. This guide shows you how to integrate rewarded ads from AdMob into an iOS app. Read some customer success stories: case study 1, case study 2.
Prerequisites
- Google Mobile Ads SDK 8.0.0 or higher.
- Complete the Get started guide.
Always test with test ads
When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.
The easiest way to load test ads is to use our dedicated test ad unit ID for iOS rewarded ads:
ca-app-pub-3940256099942544/1712485313
It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.
For more information about how the Mobile Ads SDK's test ads work, see Test Ads.
Implementation
The primary steps to integrate rewarded ads are as follows:
- Load an ad
- [Optional] Validate SSV callbacks
- Register for callbacks
- Display the ad and handle the reward event
Load an ad
Loading an ad is accomplished using the load(adUnitID:request)
method on the GADRewardedAd
class.
Swift
func loadRewardedAd() async {
do {
rewardedAd = try await RewardedAd.load(
// Replace this ad unit ID with your own ad unit ID.
with: "ca-app-pub-3940256099942544/1712485313", request: Request())
rewardedAd?.fullScreenContentDelegate = self
} catch {
print("Rewarded ad failed to load with error: \(error.localizedDescription)")
}
}
SwiftUI
import GoogleMobileAds
class RewardedViewModel: NSObject, ObservableObject, FullScreenContentDelegate {
@Published var coins = 0
private var rewardedAd: RewardedAd?
func loadAd() async {
do {
rewardedAd = try await RewardedAd.load(
with: "ca-app-pub-3940256099942544/1712485313", request: Request())
rewardedAd?.fullScreenContentDelegate = self
} catch {
print("Failed to load rewarded ad with error: \(error.localizedDescription)")
}
}
Objective-C
// Replace this ad unit ID with your own ad unit ID.
[GADRewardedAd loadWithAdUnitID:@"ca-app-pub-3940256099942544/1712485313"
request:[GADRequest request]
completionHandler:^(GADRewardedAd *ad, NSError *error) {
if (error) {
NSLog(@"Rewarded ad failed to load with error: %@", [error localizedDescription]);
return;
}
self.rewardedAd = ad;
self.rewardedAd.fullScreenContentDelegate = self;
}];
[Optional] Validate server-side verification (SSV) callbacks
Apps that require extra data in server-side
verification callbacks should use the
custom data feature of rewarded ads. Any string value set on a rewarded ad
object is passed to the custom_data
query parameter of the SSV callback. If no
custom data value is set, the custom_data
query parameter value won't be
present in the SSV callback.
The following code sample demonstrates how to set custom data on a rewarded ad object before requesting an ad:
Swift
do {
rewardedAd = try await RewardedAd.load(
// Replace this ad unit ID with your own ad unit ID.
with: "ca-app-pub-3940256099942544/1712485313", request: Request())
let options = ServerSideVerificationOptions()
options.customRewardText = "SAMPLE_CUSTOM_DATA_STRING"
rewardedAd?.serverSideVerificationOptions = options
} catch {
print("Rewarded ad failed to load with error: \(error.localizedDescription)")
}
Objective-C
// Replace this ad unit ID with your own ad unit ID.
[GADRewardedAd loadWithAdUnitID:@"ca-app-pub-3940256099942544/1712485313"
request:[GADRequest request]
completionHandler:^(GADRewardedAd *ad, NSError *error) {
if (error) {
NSLog(@"Rewarded ad failed to load with error: %@", error.localizedDescription);
return;
}
self.rewardedAd = ad;
GADServerSideVerificationOptions *options =
[[GADServerSideVerificationOptions alloc] init];
options.customRewardString = @"SAMPLE_CUSTOM_DATA_STRING";
ad.serverSideVerificationOptions = options;
}];
Register for callbacks
To receive notifications for presentation events, you must assign the
GADFullScreenContentDelegate to the
fullScreenContentDelegate` property of the
returned ad:
Swift
rewardedAd?.fullScreenContentDelegate = self
SwiftUI
rewardedAd?.fullScreenContentDelegate = self
Objective-C
self.rewardedAd.fullScreenContentDelegate = self;
The GADFullScreenContentDelegate
protocol handles callbacks for when the ad
presents successfully or unsuccessfully, and when it is dismissed. The following
code shows how to implement the protocol:
Swift
func adDidRecordImpression(_ ad: FullScreenPresentingAd) {
print("\(#function) called.")
}
func adDidRecordClick(_ ad: FullScreenPresentingAd) {
print("\(#function) called.")
}
func adWillPresentFullScreenContent(_ ad: FullScreenPresentingAd) {
print("\(#function) called.")
}
func adWillDismissFullScreenContent(_ ad: FullScreenPresentingAd) {
print("\(#function) called.")
}
func adDidDismissFullScreenContent(_ ad: FullScreenPresentingAd) {
print("\(#function) called.")
// Clear the rewarded ad.
rewardedAd = nil
}
func ad(
_ ad: FullScreenPresentingAd,
didFailToPresentFullScreenContentWithError error: Error
) {
print("\(#function) called with error: \(error.localizedDescription).")
}
SwiftUI
func adDidRecordImpression(_ ad: FullScreenPresentingAd) {
print("\(#function) called")
}
func adDidRecordClick(_ ad: FullScreenPresentingAd) {
print("\(#function) called")
}
func ad(
_ ad: FullScreenPresentingAd,
didFailToPresentFullScreenContentWithError error: Error
) {
print("\(#function) called")
}
func adWillPresentFullScreenContent(_ ad: FullScreenPresentingAd) {
print("\(#function) called")
}
func adWillDismissFullScreenContent(_ ad: FullScreenPresentingAd) {
print("\(#function) called")
}
func adDidDismissFullScreenContent(_ ad: FullScreenPresentingAd) {
print("\(#function) called")
// Clear the rewarded ad.
rewardedAd = nil
}
Objective-C
- (void)adDidRecordImpression:(id<GADFullScreenPresentingAd>)ad {
NSLog(@"%s called", __PRETTY_FUNCTION__);
}
- (void)adDidRecordClick:(id<GADFullScreenPresentingAd>)ad {
NSLog(@"%s called", __PRETTY_FUNCTION__);
}
- (void)adWillPresentFullScreenContent:(id<GADFullScreenPresentingAd>)ad {
NSLog(@"%s called", __PRETTY_FUNCTION__);
}
- (void)adWillDismissFullScreenContent:(id<GADFullScreenPresentingAd>)ad {
NSLog(@"%s called", __PRETTY_FUNCTION__);
}
- (void)adDidDismissFullScreenContent:(id<GADFullScreenPresentingAd>)ad {
NSLog(@"%s called", __PRETTY_FUNCTION__);
// Clear the rewarded ad.
self.rewardedAd = nil;
}
- (void)ad:(id)ad didFailToPresentFullScreenContentWithError:(NSError *)error {
NSLog(@"%s called with error: %@", __PRETTY_FUNCTION__, error.localizedDescription);
}
Display the ad and handle the reward event
Before displaying a rewarded ad to users, you must present the user with an explicit choice to view rewarded ad content in exchange for a reward. Rewarded ads must always be an opt-in experience.
When presenting your ad, you must provide a GADUserDidEarnRewardHandler
object
to handle the reward for the user.
The following code presents the best method for displaying a rewarded ad:
Swift
rewardedAd.present(from: self) {
let reward = rewardedAd.adReward
print("Reward received with currency \(reward.amount), amount \(reward.amount.doubleValue)")
// TODO: Reward the user.
}
SwiftUI
Listen to UI events in the view to determine when to show the ad.
var body: some View {
VStack(spacing: 20) {
Button("Watch video for additional 10 coins") {
viewModel.showAd()
showWatchVideoButton = false
}
Present the rewarded ad from the view model:
func showAd() {
guard let rewardedAd = rewardedAd else {
return print("Ad wasn't ready.")
}
rewardedAd.present(from: nil) {
let reward = rewardedAd.adReward
print("Reward amount: \(reward.amount)")
self.addCoins(reward.amount.intValue)
}
}
Objective-C
[self.rewardedAd presentFromRootViewController:self
userDidEarnRewardHandler:^{
GADAdReward *reward = self.rewardedAd.adReward;
NSString *rewardMessage = [NSString
stringWithFormat:@"Reward received with currency %@ , amount %lf",
reward.type, [reward.amount doubleValue]];
NSLog(@"%@", rewardMessage);
// TODO: Reward the user.
}];
FAQ
- Can I get the reward details for the
GADRewardedAd
? - Yes, if you need the reward amount before the
userDidEarnReward
callback is fired,GADRewardedAd
has anadReward
property that you can check to verify the reward amount after the ad has loaded. - Is there a timeout for the initialization call?
- After 10 seconds, the Google Mobile Ads SDK invokes the
GADInitializationCompletionHandler
provided to thestartWithCompletionHandler:
method, even if a mediation network still hasn't completed initialization. - What if some mediation networks aren't ready when I get the initialization callback?
We recommend loading an ad inside the
GADInitializationCompletionHandler
. Even if a mediation network is not ready, the Google Mobile Ads SDK still asks that network for an ad. So if a mediation network finishes initializing after the timeout, it can still service future ad requests in that session.You can continue to poll the initialization status of all adapters throughout your app session by calling
GADMobileAds.initializationStatus
.- How do I find out why a particular mediation network isn't ready?
The
description
property of aGADAdapterStatus
object describes why an adapter is not ready to service ad requests.- Does the
userDidEarnRewardHandler
completion handler always get called before theadDidDismissFullScreenContent:
delegate method? For Google ads, all
userDidEarnRewardHandler
calls occur beforeadDidDismissFullScreenContent:
. For ads served through mediation, the third-party ad network SDK's implementation determines the callback order. For ad network SDKs that provide a single delegate method with reward information, the mediation adapter invokesuserDidEarnRewardHandler
beforeadDidDismissFullScreenContent:
.
Examples on GitHub
View the full rewarded ads examples in your preferred language:
Next steps
Learn more about user privacy.